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- $name "Desert Eagle"
-
- $properties
- {
- $collision_radius = 1
- $collision_flags = COLLIDE_WORLD,COLLIDE_ENEMYS,COLLIDE_INSTANCE
- $blast_radius = 0
- $damage = 15
- $min_velocity = 600
- $max_velocity = 800
- $physics_flags = PHYS_NONE
- $velocity_flags = USE_DEFAULT_VELOCITY
- $weapon_class = _WP_CLASS_BULLET
- }
-
- $custom_sounds
- {
- $sound_deseagle_shot = "data\audio\sfx\weapons\deagle\defire.wav"
- $sound_deseagle_shot_water = "data\audio\sfx\weapons\deagle\dewet.wav"
- $sound_deseagle_shell_hit_metal_1 = "data\audio\sfx\weapons\deagle\chmetal1.wav"
- $sound_deseagle_shell_hit_metal_2 = "data\audio\sfx\weapons\deagle\chmetal2.wav"
- $sound_deseagle_shell_hit_wood_1 = "data\audio\sfx\weapons\deagle\chwood1.wav"
- $sound_deseagle_shell_hit_wood_2 = "data\audio\sfx\weapons\deagle\chwood2.wav"
- $sound_deseagle_shell_hit_stone_1 = "data\audio\sfx\weapons\deagle\chstone1.wav"
- $sound_deseagle_shell_hit_stone_2 = "data\audio\sfx\weapons\deagle\chstone2.wav"
- }